Format: 3D Environment Design

Collaborate with the creators of Midnight Burger to design the interior of the diner, which functions as a central character in its own right within the story.

Co/Create Details
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Co/Create: Diner 3D Environment Design
Creator Statement
I am an architect who focuses on commercial and pharmaceutical architecture. I designed a diner in the style of the classic American 50's and 60's diners.

My interpretation of the Midnight Burger Diner

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I am a big fan of classic diners, from the reflective metal panel exterior to the neon lights to the whacky colors, I can't get enough. I wanted to incorporate these features into my design while trying to stay true to the podcast. Below is a list of the program/functions of the building which I got from the podcast.

Program

-Deep Freeze

-Ava's Booth (of course she gets the big corner booth)

-Kitchen (home of the unattainable parmesan)

-Bathroom with truck stop restroom

-Manager's office (Gloria's bedroom)

-Seating Area

-Raised seating area (my addition, old diners used to raise their booth seating, I thought that would be a good opportunity to make a space for a piano if a certain someone's mom wanted to have another performance)(Also where the radio is located playing Mucklewain's hour of power )

-Parking Lot (its safe out there)

-Leif's roof (complete with hammock and work bench)

-Trash

-Leif's Scrapyard 

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I used the following 3d and rendering/editing programs.

-Rhino, Revit, Lumion, Adobe Illustrator and Photoshop

If there are any issues or questions you can reach me at bhazel1028@gmail.com

Big fan of podcast my wife and I love to keep up with the diner crew's adventures!

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